Big news, good news! We’ve prepared an alpha demo of “Remothered: Tormented Fathers” for the magazines that have been following the development of the game since its announcement. The press has been trying the demo during the last few weeks and the first hands-on articles are starting to popping out!
We’re excited to share with you the first impressions from the Italian journalists! Enjoy!
“Remothered: Tormented Fathers is a nice surprise; of course, there’s still some work to do but this is an alpha version we’re talking about. The claustrophobic gameplay and the thrilling atmosphere will surely be the strengths of a production we’ll keep following with interest.”
“From the first 2D project is blossoming an original hi-quality and carefully crafted product. The attention to details, on the environment, soundtrack and characters is surprising. This shows that the title proposed by Darril Arts is not intended as an Outlast cut’n’paste, but it wants to use everything technology has to offer in order to involve the player into a terrifying investigation, where shutting the brain down and hiding inside the first closet is prohibited. The premises of this first demo are very high – we’re curious about the finished product. We hope this indie title will keep going in this direction, since it can become an authentic horror masterpiece.”
“From a graphics standpoint, Remothered looks very good: Unreal Engine 4 helps to render the claustrophobic, dark and dusty atmosphere conveyed by the enormous mansion. […] At the end of the demo […] I have the feeling that I’ve tried a project rich of very good atmospheres […]”
IGN Italia (source)
“The manor is immense. […] Finding a way out is not easy. […] The title pushes the player to explore and go beyond the ordinary. […] The soundtrack is well done, with nasty sounds behind every corner and a promising music score. […] The game looks in a good shape. […] We cannot wait to go back in the Villa to know better Celeste and the macabre Dr. Felton.”
Gamers Paradise (source)